Summoning Power

Summon Greater Elemental

Call a Large elemental spirit of air, earth, fire, water, ice, lightning, magma, or storm into an unoccupied space within range. It acts after your turn and obeys your commands. It can shape its element in minor ways but cannot replace the dedicated elemental aspect. Only one combat summon can be active at a time.

Tier 7ActionAt-WillSummon / ElementalVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rule fields
Action: ActionFrequency: At-WillRange: 120 ft.Duration: Concentration, 1 HourDice: 1 greater elementalDamage: Summon / ElementalAttack: AttackSave: DEX / CON

Power Text

Call a Large elemental spirit of air, earth, fire, water, ice, lightning, magma, or storm into an unoccupied space within range. It acts after your turn and obeys your commands. It can shape its element in minor ways but cannot replace the dedicated elemental aspect. Only one combat summon can be active at a time.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.