Summoning Power
Steal Command
When a summoned creature within range receives a command, attempt to seize the binding. Its summoner makes a CHA save against your power DC. On a failure, you choose the summon’s next action and it cannot attack you until the start of your next turn. If the summon is Tier 6 or lower, you may control it for the duration instead.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
When a summoned creature within range receives a command, attempt to seize the binding. Its summoner makes a CHA save against your power DC. On a failure, you choose the summon’s next action and it cannot attack you until the start of your next turn. If the summon is Tier 6 or lower, you may control it for the duration instead.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.