Index entryPlaytest
Arcane Storm
Raw sorcery storms around you. Hostile creatures that start in the emanation must make a DEX save, taking 8d10 force damage or your bloodline damage type and being pushed 10 ft. on a failed save, or half damage only on a success. Once per round, when you apply metamagic, one chosen ally in the emanation gains temporary hit points equal to your CHA modifier.
