Sorcery Power
Arcane Storm
Raw sorcery storms around you. Hostile creatures that start in the emanation must make a DEX save, taking 8d10 force damage or your bloodline damage type and being pushed 10 ft. on a failed save, or half damage only on a success. Once per round, when you apply metamagic, one chosen ally in the emanation gains temporary hit points equal to your CHA modifier.
Power Text
Raw sorcery storms around you. Hostile creatures that start in the emanation must make a DEX save, taking 8d10 force damage or your bloodline damage type and being pushed 10 ft. on a failed save, or half damage only on a success. Once per round, when you apply metamagic, one chosen ally in the emanation gains temporary hit points equal to your CHA modifier.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.