Sonokinesis Power

Harmonic Prison

Trap one Large or smaller creature within range in a cage of vibrating pressure. The target must make a CON save or become restrained for the duration. While restrained, it takes 4d10 thunder damage at the start of each of its turns, is deafened, and cannot teleport by sound, speech, or command-word effects. It repeats the save at the end of each turn.

Tier 7ActionAt-WillThunder

Power Text

Trap one Large or smaller creature within range in a cage of vibrating pressure. The target must make a CON save or become restrained for the duration. While restrained, it takes 4d10 thunder damage at the start of each of its turns, is deafened, and cannot teleport by sound, speech, or command-word effects. It repeats the save at the end of each turn.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.