Skullduggery Power
Skullduggery Dominion
All archetypes. Your Skullduggery powers ignore disadvantage from darkness, crowds, clutter, noise, or pressure when the task is stealth, theft, locks, traps, ambush, duel movement, or escape. You can identify mundane locks, traps, and concealment methods by sight within 30 ft.
On this page
This is sheet-ready as a trait.
This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This is sheet-ready as a trait.
This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.
Rule fields
Power Text
All archetypes. Your Skullduggery powers ignore disadvantage from darkness, crowds, clutter, noise, or pressure when the task is stealth, theft, locks, traps, ambush, duel movement, or escape. You can identify mundane locks, traps, and concealment methods by sight within 30 ft.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.