Skullduggery Power

Legendary Assassin

Assassin. Declare one mythic mark with the GM: a tyrant, monster, betrayer, witness, or impossible target. Until resolved, circumstances bend toward a possible kill path. When you finally strike from surprise, concealment, or perfect timing, the attack may end the mark if no Tier 10 protection, divine intervention, or story condition prevents it.

Tier 10Action1/EverAssassin / StoryLimited use

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This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

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Power doors

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The readable rule text and summary are available.

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Sheet

This can appear on a character sheet.

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VTT hook

Resolution fields are ready for future table actions.

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Resource

Frequency can feed a future resource tracker.

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Rules State

This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

Limited use
Rule fields
Action: ActionFrequency: 1/EverRange: SelfDuration: Until ResolvedDice: UniqueDamage: Assassin / StoryAttack: AttackSave: Varies

Power Text

Assassin. Declare one mythic mark with the GM: a tyrant, monster, betrayer, witness, or impossible target. Until resolved, circumstances bend toward a possible kill path. When you finally strike from surprise, concealment, or perfect timing, the attack may end the mark if no Tier 10 protection, divine intervention, or story condition prevents it.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.