Red Magic Power

Red Magic Dominion

Your Red Magic powers count as cantrip or Level 1 magic for story interactions unless a higher tier is required by the system. You can identify cantrips and Level 1 spells by sight or sound, and your Red Magic powers ignore resistance granted only against mundane tricks or nonmagical damage.

Tier 6PassiveAt-WillRed MagicPassive

On this page

This is sheet-ready as a trait.

This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.

Read power
ReadPublicSheetOpenVTT hookWaitingResourcePublic
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Waiting

Resource

No limited-use tracker is needed yet.

Public

Rules State

This is sheet-ready as a trait.

This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.

Passive
Rule fields
Action: PassiveFrequency: At-WillRange: SelfDuration: PermanentDamage: Red Magic

Power Text

Your Red Magic powers count as cantrip or Level 1 magic for story interactions unless a higher tier is required by the system. You can identify cantrips and Level 1 spells by sight or sound, and your Red Magic powers ignore resistance granted only against mundane tricks or nonmagical damage.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.