Red Magic Power
Command
Speak a one-word command to one creature within range that can hear you. The target must make a WIS save or follow the command on its next turn if the command is not directly harmful to itself. Common commands include Approach, Drop, Flee, Grovel, Halt, or Speak.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Speak a one-word command to one creature within range that can hear you. The target must make a WIS save or follow the command on its next turn if the command is not directly harmful to itself. Common commands include Approach, Drop, Flee, Grovel, Halt, or Speak.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.