Red Magic Power
Charm Person
Choose one humanoid, beastfolk, or similarly social creature within range. The target must make a WIS save or become charmed by you for the duration. It has advantage on the save if you or your allies are fighting it. When the effect ends, it knows it was magically influenced.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Choose one humanoid, beastfolk, or similarly social creature within range. The target must make a WIS save or become charmed by you for the duration. It has advantage on the save if you or your allies are fighting it. When the effect ends, it knows it was magically influenced.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.