Reality Warping Power
World Is Wrong
The emanation becomes an impossible reality under your control. Hostile creatures that start there must make an INT save, taking 14d10 force or psychic damage and suffering one rider until your next turn: speed 0, no reactions, blinded, frightened, displaced 30 ft., or unable to benefit from cover or invisibility. Chosen allies navigate normally.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
The emanation becomes an impossible reality under your control. Hostile creatures that start there must make an INT save, taking 14d10 force or psychic damage and suffering one rider until your next turn: speed 0, no reactions, blinded, frightened, displaced 30 ft., or unable to benefit from cover or invisibility. Chosen allies navigate normally.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.