Rage Power
Army Breaker
Charge, roar, and strike with army-shattering force. Hostile creatures of your choice in the emanation must make a WIS save or become frightened until the end of your next turn. Frightened creatures in the area also take 10d10 psychic or bludgeoning damage, your choice, as panic and impact scatter them.
Power Text
Charge, roar, and strike with army-shattering force. Hostile creatures of your choice in the emanation must make a WIS save or become frightened until the end of your next turn. Frightened creatures in the area also take 10d10 psychic or bludgeoning damage, your choice, as panic and impact scatter them.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.