Index entryPlaytest
Probability Storm
Create a 30-ft. radius sphere of chaotic probability centered within range. When a creature starts there or enters for the first time on a turn, it must make a CHA save. On a failed save, roll 1d6: 1–2, disadvantage on its next d20 test; 3–4, speed halved; 5–6, it takes 6d8 force damage.
