Poison Secretion Power

Toxic Kingdom

The emanation fills with chosen toxins, warning colors, bitter scent, and invisible venom traces. Hostile creatures that start there must make a CON save, taking 8d10 poison damage and becoming poisoned until the start of their next turn on a failed save, or half damage only on a success. You and chosen allies are immune to your toxins in the area.

Tier 9ActionAt-WillPoisonVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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The readable rule text and summary are available.

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VTT hook

Resolution fields are ready for future table actions.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: Self (120 ft.)Duration: 1 HourDice: 8d10Damage: PoisonSave: CON

Power Text

The emanation fills with chosen toxins, warning colors, bitter scent, and invisible venom traces. Hostile creatures that start there must make a CON save, taking 8d10 poison damage and becoming poisoned until the start of their next turn on a failed save, or half damage only on a success. You and chosen allies are immune to your toxins in the area.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.