Poison Secretion Power
The First Poison
Create or become host to a mythic poison. Define its principle with the GM: a venom that kills lies, a plague that only affects tyrants, a toxin that preserves instead of kills, a bloodline curse, or a perfect antidote. It can affect regions, lineages, waters, or a named creature, and can be ended only by Tier 10 purification, divine intervention, or a story condition set when created.
On this page
This is ready for resource tracking.
This has enough structure for a sheet action with a use limit or recharge rule.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
Frequency can feed a future resource tracker.
Rules State
This is ready for resource tracking.
This has enough structure for a sheet action with a use limit or recharge rule.
Rule fields
Power Text
Create or become host to a mythic poison. Define its principle with the GM: a venom that kills lies, a plague that only affects tyrants, a toxin that preserves instead of kills, a bloodline curse, or a perfect antidote. It can affect regions, lineages, waters, or a named creature, and can be ended only by Tier 10 purification, divine intervention, or a story condition set when created.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.