Poison Secretion Power
Absolute Venom
Choose one creature within range. The target must make a CON save, taking 20d10 poison damage and becoming poisoned, paralyzed, and unable to regain hit points for the duration on a failed save, or half damage only on a success. A failed target repeats the save at the end of each turn, ending the paralysis on a success but remaining poisoned.
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Rules State
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This has enough structure for a sheet action with a use limit or recharge rule.
Rule fields
Power Text
Choose one creature within range. The target must make a CON save, taking 20d10 poison damage and becoming poisoned, paralyzed, and unable to regain hit points for the duration on a failed save, or half damage only on a success. A failed target repeats the save at the end of each turn, ending the paralysis on a success but remaining poisoned.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.