Phytomancy Power

Wrath of Nature

Animate trees, roots, stones, grasses, and vines in a 60-ft. cube within range. Undergrowth becomes difficult terrain for enemies. At the start of each of your turns, enemies within 10 ft. of a tree or large plant must make a DEX save or take 4d6 slashing damage. At the end of each of your turns, one enemy on the ground in the cube must make a STR save or become restrained until the effect ends.

Tier 5ActionAt-WillSlashingVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

Read power
ReadPublicSheetOpenVTT hookOpenResourcePublic
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: 120 ft.Duration: Concentration, 1 MinuteDice: 4d6Damage: SlashingSave: DEX / STR

Power Text

Animate trees, roots, stones, grasses, and vines in a 60-ft. cube within range. Undergrowth becomes difficult terrain for enemies. At the start of each of your turns, enemies within 10 ft. of a tree or large plant must make a DEX save or take 4d6 slashing damage. At the end of each of your turns, one enemy on the ground in the cube must make a STR save or become restrained until the effect ends.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.