Phytomancy Power
Wrath of Nature
Animate trees, roots, stones, grasses, and vines in a 60-ft. cube within range. Undergrowth becomes difficult terrain for enemies. At the start of each of your turns, enemies within 10 ft. of a tree or large plant must make a DEX save or take 4d6 slashing damage. At the end of each of your turns, one enemy on the ground in the cube must make a STR save or become restrained until the effect ends.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Animate trees, roots, stones, grasses, and vines in a 60-ft. cube within range. Undergrowth becomes difficult terrain for enemies. At the start of each of your turns, enemies within 10 ft. of a tree or large plant must make a DEX save or take 4d6 slashing damage. At the end of each of your turns, one enemy on the ground in the cube must make a STR save or become restrained until the effect ends.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.