Index entryPlaytest
Living World Cage
Choose a 60-ft. radius area within range that contains living plant matter. The area seals with roots, trunks, leaves, pollen, and thorns. Hostile creatures inside must make a STR save when they start their turns there, taking 10d10 bludgeoning, piercing, or poison damage and becoming restrained on a failed save, or half damage only on a success.
