Photokinesis Power

Solar Prison

Trap one creature within range in bands of hard light. The target must make a DEX save or become restrained and blinded for the duration. While restrained this way, it takes 22 (4d10) radiant damage at the start of each of its turns and repeats the save at the end of each turn, ending the effect on a success.

Tier 8Action1/Long RestRadiant / Hard LightLimited use

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Limited use
Rule fields
Action: ActionFrequency: 1/Long RestRange: 120 ft.Duration: 1 MinuteDice: 4d10Damage: Radiant / Hard LightSave: DEX

Power Text

Trap one creature within range in bands of hard light. The target must make a DEX save or become restrained and blinded for the duration. While restrained this way, it takes 22 (4d10) radiant damage at the start of each of its turns and repeats the save at the end of each turn, ending the effect on a success.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.