Photokinesis Power
Solar Prison
Trap one creature within range in bands of hard light. The target must make a DEX save or become restrained and blinded for the duration. While restrained this way, it takes 22 (4d10) radiant damage at the start of each of its turns and repeats the save at the end of each turn, ending the effect on a success.
Power Text
Trap one creature within range in bands of hard light. The target must make a DEX save or become restrained and blinded for the duration. While restrained this way, it takes 22 (4d10) radiant damage at the start of each of its turns and repeats the save at the end of each turn, ending the effect on a success.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.