Photokinesis Power

Dawn

The light of dawn shines in a 30-ft. radius, 40-ft. high cylinder centered on a point within range. This light is sunlight. When the cylinder appears and whenever a creature ends its turn there, it must make a CON save, taking 4d10 radiant damage on a failed save, or half on a success. As a bonus action, move the cylinder up to 60 ft.

Tier 5ActionAt-WillRadiant / SunlightVTT hook

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This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rule fields
Action: ActionFrequency: At-WillRange: 60 ft.Duration: Concentration, 1 MinuteDice: 4d10Damage: Radiant / SunlightSave: CON

Power Text

The light of dawn shines in a 30-ft. radius, 40-ft. high cylinder centered on a point within range. This light is sunlight. When the cylinder appears and whenever a creature ends its turn there, it must make a CON save, taking 4d10 radiant damage on a failed save, or half on a success. As a bonus action, move the cylinder up to 60 ft.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.