Phasing Power

Place Between Places

Create a mythic phase anomaly tied to a place, door, room, road, prison, or battlefield within range. Choose its principle with the GM: a hidden ethereal refuge, a wall that can never fully hold, a prison between worlds, or a road through solid earth. It can be ended only by Tier 10 planar magic, divine intervention, or a story condition set when created.

Tier 10Action1/EverPhase / Story

Power Text

Create a mythic phase anomaly tied to a place, door, room, road, prison, or battlefield within range. Choose its principle with the GM: a hidden ethereal refuge, a wall that can never fully hold, a prison between worlds, or a road through solid earth. It can be ended only by Tier 10 planar magic, divine intervention, or a story condition set when created.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.