Phasing Power
Phase Anchor
Choose one creature or object within range. The target must make a CHA save or become phase-anchored until the start of your next turn. While anchored, it cannot benefit from teleportation, intangibility, ethereal travel, or effects that move it between planes.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Choose one creature or object within range. The target must make a CHA save or become phase-anchored until the start of your next turn. While anchored, it cannot benefit from teleportation, intangibility, ethereal travel, or effects that move it between planes.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.