Nightmare Power
World of Bad Dreams
Transform the emanation into a shared nightmare. Hostile creatures of your choice in the area must make a WIS save when they start their turns there, taking 77 (14d10) psychic damage and becoming frightened on a failed save, or half damage only on a success. Sleeping or frightened creatures have disadvantage on the save.
Power Text
Transform the emanation into a shared nightmare. Hostile creatures of your choice in the area must make a WIS save when they start their turns there, taking 77 (14d10) psychic damage and becoming frightened on a failed save, or half damage only on a success. Sleeping or frightened creatures have disadvantage on the save.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.