Nightmare Power
Weird
Create illusory terrors in the minds of creatures of your choice in a 30-ft. radius sphere within range. Each target must make a WIS save, taking 66 (12d10) psychic damage and becoming frightened for the duration on a failed save, or half damage only on a success. A frightened target repeats the save at the end of each turn. On a failed repeat save, it takes 33 (6d10) psychic damage; on a success, the effect ends.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Create illusory terrors in the minds of creatures of your choice in a 30-ft. radius sphere within range. Each target must make a WIS save, taking 66 (12d10) psychic damage and becoming frightened for the duration on a failed save, or half damage only on a success. A frightened target repeats the save at the end of each turn. On a failed repeat save, it takes 33 (6d10) psychic damage; on a success, the effect ends.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.