Nightmare Power

Nightmare Feast

Feed on the nightmares of hostile creatures in the emanation. Each sleeping, frightened, charmed, confused, or madness-afflicted creature of your choice in the area must make a CHA save, taking 44 (8d10) psychic damage on a failed save, or half on a success. You regain hit points equal to your INT modifier for each target that fails.

Tier 6ActionAt-WillPsychic / HealingVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

Read power
ReadPublicSheetOpenVTT hookOpenResourcePublic
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: Self (30 ft.)Duration: InstantDice: 8d10Damage: Psychic / HealingSave: CHA

Power Text

Feed on the nightmares of hostile creatures in the emanation. Each sleeping, frightened, charmed, confused, or madness-afflicted creature of your choice in the area must make a CHA save, taking 44 (8d10) psychic damage on a failed save, or half on a success. You regain hit points equal to your INT modifier for each target that fails.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.