Nightmare Power

Labyrinth of Madness

Choose one creature within range. The target must make an INT save or be trapped in recursive nightmare logic. While affected, it is incapacitated, its speed is 0, and it perceives the world as a maze of impossible symbols. It repeats the save at the end of each turn, taking 44 (8d10) psychic damage on a failure and ending the effect on a success.

Tier 9ActionAt-WillPsychic / MadnessVTT hook

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Rule fields
Action: ActionFrequency: At-WillRange: 120 ft.Duration: Concentration, 1 MinuteDice: 8d10Damage: Psychic / MadnessSave: INT

Power Text

Choose one creature within range. The target must make an INT save or be trapped in recursive nightmare logic. While affected, it is incapacitated, its speed is 0, and it perceives the world as a maze of impossible symbols. It repeats the save at the end of each turn, taking 44 (8d10) psychic damage on a failure and ending the effect on a success.

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