Nightmare Power
Dream Possession
Choose one sleeping or frightened creature within range. The target must make a WIS save or you partially steer its dream-body. On each of your turns for the duration, you may use your bonus action to make the target move up to half its speed or take the Help, Hide, Search, or Use an Object action. It repeats the save at the end of each turn.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Choose one sleeping or frightened creature within range. The target must make a WIS save or you partially steer its dream-body. On each of your turns for the duration, you may use your bonus action to make the target move up to half its speed or take the Help, Hide, Search, or Use an Object action. It repeats the save at the end of each turn.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.