Necromancy Power

Soulstorm

Summon screaming souls in a 30-ft. radius sphere centered on a point within range. Creatures of your choice in the area must make a CHA save, taking 45 (10d8) psychic damage on a failed save, or half on a success. Once per turn when a creature dies in the storm, one creature you choose in the storm regains 18 (4d8) hit points or gains advantage on its next d20 test before the end of its next turn.

Tier 8ActionAt-WillPsychic / HealingVTT hook

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This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

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Rule fields
Action: ActionFrequency: At-WillRange: 90 ft.Duration: Concentration, 1 MinuteDice: 10d8 / 4d8Damage: Psychic / HealingSave: CHA

Power Text

Summon screaming souls in a 30-ft. radius sphere centered on a point within range. Creatures of your choice in the area must make a CHA save, taking 45 (10d8) psychic damage on a failed save, or half on a success. Once per turn when a creature dies in the storm, one creature you choose in the storm regains 18 (4d8) hit points or gains advantage on its next d20 test before the end of its next turn.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.