Necromancy Power

Soul Cage

When a humanoid dies within range, trap a soul-fragment. You can exploit the soul up to six times before release: regain 2d8 hit points, ask a brief question and receive a truthful telepathic answer, gain advantage on your next d20 test, or perceive through an invisible sensor in a place the creature saw in life for up to 10 minutes.

Tier 5ReactionAt-WillSoul / HealingVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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VTT hook

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ReactionFrequency: At-WillRange: 60 ft.Duration: 8 HoursDice: 2d8Damage: Soul / Healing

Power Text

When a humanoid dies within range, trap a soul-fragment. You can exploit the soul up to six times before release: regain 2d8 hit points, ask a brief question and receive a truthful telepathic answer, gain advantage on your next d20 test, or perceive through an invisible sensor in a place the creature saw in life for up to 10 minutes.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.