Necromancy Power

Negative Energy Flood

Send negative energy at one creature within range. Unless the target is undead, it must make a CON save, taking 27 (5d10) necrotic damage on a failed save, or half on a success. A humanoid killed by this damage rises as a Zombie at the start of your next turn. If the target is undead, it gains temporary hit points equal to 5d10 instead.

Tier 5ActionAt-WillNecrotic / Temp HPVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rule fields
Action: ActionFrequency: At-WillRange: 60 ft.Duration: InstantDice: 5d10Damage: Necrotic / Temp HPSave: CON

Power Text

Send negative energy at one creature within range. Unless the target is undead, it must make a CON save, taking 27 (5d10) necrotic damage on a failed save, or half on a success. A humanoid killed by this damage rises as a Zombie at the start of your next turn. If the target is undead, it gains temporary hit points equal to 5d10 instead.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.