Necrobotany Power

Wilt Growth

Choose a 10-ft. cube of nonmagical vegetation within range. Plants in the area wither, dry, or decay enough to clear light undergrowth and expose hidden tracks, objects, or terrain. Plant creatures in the area must make a CON save or take 2d6 necrotic damage.

Tier 1ActionAt-WillNecroticVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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VTT hook

Resolution fields are ready for future table actions.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: 30 ft.Duration: InstantDice: 2d6Damage: NecroticSave: CON

Power Text

Choose a 10-ft. cube of nonmagical vegetation within range. Plants in the area wither, dry, or decay enough to clear light undergrowth and expose hidden tracks, objects, or terrain. Plant creatures in the area must make a CON save or take 2d6 necrotic damage.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.