Mentor Power

Mentor's Dominion

Your Mentor powers can affect creatures that can see you even if they cannot hear you. Once per round when a willing creature within 60 ft. succeeds on a roll aided by one of your Mentor powers, it gains temporary hit points equal to your INT modifier.

Tier 6PassiveAt-WillTemp HP / SupportPassive

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This is sheet-ready as a trait.

This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.

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No limited-use tracker is needed yet.

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Rules State

This is sheet-ready as a trait.

This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.

Passive
Rule fields
Action: PassiveFrequency: At-WillRange: SelfDuration: PermanentDice: INTDamage: Temp HP / Support

Power Text

Your Mentor powers can affect creatures that can see you even if they cannot hear you. Once per round when a willing creature within 60 ft. succeeds on a roll aided by one of your Mentor powers, it gains temporary hit points equal to your INT modifier.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.