Marksmanship Power
Cordon of Arrows
Touch up to four nonmagical arrows, bolts, darts, or similar ammunition and plant them in your space. Whenever a creature other than you enters within 30 ft. of the ammunition for the first time on a turn or ends its turn there, one piece flies up to strike it. The creature must make a DEX save or take 2d4 piercing damage. You may designate creatures the effect ignores.
Power Text
Touch up to four nonmagical arrows, bolts, darts, or similar ammunition and plant them in your space. Whenever a creature other than you enters within 30 ft. of the ammunition for the first time on a turn or ends its turn there, one piece flies up to strike it. The creature must make a DEX save or take 2d4 piercing damage. You may designate creatures the effect ignores.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.