Magnetic Control Power
Repulsion Dome
Create a magnetic dome. Ranged attacks made with metal weapons or ammunition against creatures of your choice in the emanation have disadvantage. When a valid Magnetic Control target enters the emanation for the first time on a turn or starts there, it must make a STR save or be pushed 20 ft. directly away from you.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
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The readable rule text and summary are available.
Sheet
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VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Create a magnetic dome. Ranged attacks made with metal weapons or ammunition against creatures of your choice in the emanation have disadvantage. When a valid Magnetic Control target enters the emanation for the first time on a turn or starts there, it must make a STR save or be pushed 20 ft. directly away from you.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.