Magnetic Control Power

Repulsion Dome

Create a magnetic dome. Ranged attacks made with metal weapons or ammunition against creatures of your choice in the emanation have disadvantage. When a valid Magnetic Control target enters the emanation for the first time on a turn or starts there, it must make a STR save or be pushed 20 ft. directly away from you.

Tier 7ActionAt-WillProtection / MagneticVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: Self (30 ft.)Duration: Concentration, 1 MinuteDice: 30 ft.Damage: Protection / MagneticSave: STR

Power Text

Create a magnetic dome. Ranged attacks made with metal weapons or ammunition against creatures of your choice in the emanation have disadvantage. When a valid Magnetic Control target enters the emanation for the first time on a turn or starts there, it must make a STR save or be pushed 20 ft. directly away from you.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.