Magnetic Control Power

Magnetize

Choose one creature or object within range. An unwilling creature must make a CON save. On a failed save, or automatically if unattended, the target becomes magnetized. The next Magnetic Control power you use against it before the effect ends gains a +1 bonus to its attack roll or save DC.

Tier 1Bonus ActionAt-WillMagneticVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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VTT hook

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: Bonus ActionFrequency: At-WillRange: 60 ft.Duration: 1 MinuteDice: +1Damage: MagneticSave: CON

Power Text

Choose one creature or object within range. An unwilling creature must make a CON save. On a failed save, or automatically if unattended, the target becomes magnetized. The next Magnetic Control power you use against it before the effect ends gains a +1 bonus to its attack roll or save DC.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.