Magnetic Control Power
Magnetic Singularity
Create a crushing magnetic singularity at a point within range. Valid Magnetic Control targets of your choice within 30 ft. must make a STR save when the singularity appears and when they start there. On a failed save, a target is pulled 30 ft. toward the center and restrained until the start of its next turn. If it reaches the center or collides, it takes 22 (4d10) force damage.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Create a crushing magnetic singularity at a point within range. Valid Magnetic Control targets of your choice within 30 ft. must make a STR save when the singularity appears and when they start there. On a failed save, a target is pulled 30 ft. toward the center and restrained until the start of its next turn. If it reaches the center or collides, it takes 22 (4d10) force damage.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.