Magnetic Control Power
Magnetic Lockdown
Choose up to three valid Magnetic Control targets within range. Each target must make a STR save or become restrained, lose reactions, and have disadvantage on attacks made with metal weapons. A restrained target repeats the save at the end of each of its turns.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Choose up to three valid Magnetic Control targets within range. Each target must make a STR save or become restrained, lose reactions, and have disadvantage on attacks made with metal weapons. A restrained target repeats the save at the end of each of its turns.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.