Magnetic Control Power

Magnetic Disarm

Choose up to three creatures within range holding metal weapons, shields, tools, or other metal objects. Each target must make a STR save. On a failed save, one held metal object of your choice is pulled from its grasp and flies up to 30 ft. to an unoccupied space you choose. Magnetized targets have disadvantage on this save.

Tier 4ActionAt-WillMagneticVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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VTT hook

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: 60 ft.Duration: InstantDice: 3 targetsDamage: MagneticSave: STR

Power Text

Choose up to three creatures within range holding metal weapons, shields, tools, or other metal objects. Each target must make a STR save. On a failed save, one held metal object of your choice is pulled from its grasp and flies up to 30 ft. to an unoccupied space you choose. Magnetized targets have disadvantage on this save.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.