Magnetic Control Power
Magnetic Crush
Choose one valid Magnetic Control target within range. The target must make a CON save, taking 22 (4d10) force damage and losing reactions until the start of your next turn on a failed save, or half damage with no reaction loss on a success.
Tier 4ActionAt-WillForce
Power Text
Choose one valid Magnetic Control target within range. The target must make a CON save, taking 22 (4d10) force damage and losing reactions until the start of your next turn on a failed save, or half damage with no reaction loss on a success.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.