Magnetic Control Power
Iron Compression
Choose one valid Magnetic Control target within range. The target must make a CON save, taking 27 (6d8) force damage and becoming restrained as metal tightens or pins it in place on a failed save, or half damage with no restraint on a success. The target repeats the save at the end of each of its turns.
Power Text
Choose one valid Magnetic Control target within range. The target must make a CON save, taking 27 (6d8) force damage and becoming restrained as metal tightens or pins it in place on a failed save, or half damage with no restraint on a success. The target repeats the save at the end of each of its turns.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.