Magnetic Control Power
Grand Polarity Field
Create a 60-ft. radius magnetic field centered on a point within range. Valid Magnetic Control targets of your choice in the area must make a STR save when the field appears and at the start of each of their turns. On a failed save, choose one: the target is restrained until the start of its next turn, pulled 40 ft. toward the center, pushed 40 ft. away, or forced to drop one metal object it is holding.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Create a 60-ft. radius magnetic field centered on a point within range. Valid Magnetic Control targets of your choice in the area must make a STR save when the field appears and at the start of each of their turns. On a failed save, choose one: the target is restrained until the start of its next turn, pulled 40 ft. toward the center, pushed 40 ft. away, or forced to drop one metal object it is holding.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.