Magnetic Control Power
Ferromagnetic Cataclysm
Choose a point within range. Valid Magnetic Control targets of your choice within 60 ft. must make a STR save. On a failed save, you hurl the target up to 60 ft. toward or away from the point. If it collides with a creature, object, or surface, it takes 55 (10d10) force damage and falls prone. On a success, it is moved half as far and takes no collision damage.
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This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
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VTT hook
Resolution fields are ready for future table actions.
Resource
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Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Choose a point within range. Valid Magnetic Control targets of your choice within 60 ft. must make a STR save. On a failed save, you hurl the target up to 60 ft. toward or away from the point. If it collides with a creature, object, or surface, it takes 55 (10d10) force damage and falls prone. On a success, it is moved half as far and takes no collision damage.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.