Hydrokinesis Power
Absolute Tide
Choose a 120-ft. radius area containing water or wet ground within range. You control all water movement in the area. Hostile creatures in the area must make a STR save when they start their turns or be restrained, pushed 60 ft., or knocked prone, your choice.
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Rule fields
Power Text
Choose a 120-ft. radius area containing water or wet ground within range. You control all water movement in the area. Hostile creatures in the area must make a STR save when they start their turns or be restrained, pushed 60 ft., or knocked prone, your choice.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.