Hydrokinesis Power

Absolute Tide

Choose a 120-ft. radius area containing water or wet ground within range. You control all water movement in the area. Hostile creatures in the area must make a STR save when they start their turns or be restrained, pushed 60 ft., or knocked prone, your choice.

Tier 10Action1/Long RestWaterLimited use

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Limited use
Rule fields
Action: ActionFrequency: 1/Long RestRange: 500 ft.Duration: 1 MinuteDice: 120-ft. radiusDamage: WaterSave: STR

Power Text

Choose a 120-ft. radius area containing water or wet ground within range. You control all water movement in the area. Hostile creatures in the area must make a STR save when they start their turns or be restrained, pushed 60 ft., or knocked prone, your choice.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.