Hexcraft Power

Fear

Creatures of your choice in the cone must make a WIS save or become frightened for the duration. A frightened target must move away from you by the safest route on its turns while it can see you. It repeats the save at the end of any turn when it cannot see you, ending the effect on a success.

Tier 3ActionAt-WillFear

Power Text

Creatures of your choice in the cone must make a WIS save or become frightened for the duration. A frightened target must move away from you by the safest route on its turns while it can see you. It repeats the save at the end of any turn when it cannot see you, ending the effect on a success.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.