Hexcraft Power
Curse Chain
When a creature you can see within range fails a save against one of your Hexcraft powers, choose another creature within 30 ft. of it. The second creature must make the same save or suffer the same non-damage effect until the start of your next turn.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
When a creature you can see within range fails a save against one of your Hexcraft powers, choose another creature within 30 ft. of it. The second creature must make the same save or suffer the same non-damage effect until the start of your next turn.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.