Ghost Physiology Power
Possessing Terror
Choose one creature you can see. It makes a CHA save. On a failure, you partially haunt its body. At the start of each of its turns, you may force it to choose between taking psychic damage or losing either its action, bonus action, or movement for that turn.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
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The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Choose one creature you can see. It makes a CHA save. On a failure, you partially haunt its body. At the start of each of its turns, you may force it to choose between taking psychic damage or losing either its action, bonus action, or movement for that turn.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.