Geokinesis Power

Earthquake

Choose a point on the ground within range. Tremors rip through a 100-ft. radius. The area is difficult terrain. When you use this power and at the end of each of your turns, creatures on the ground in the area must make a DEX save or fall prone and lose concentration. Structures in contact with the ground take 50 bludgeoning damage each round.

Tier 8ActionAt-WillBludgeoningVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rule fields
Action: ActionFrequency: At-WillRange: 500 ft.Duration: Concentration, 1 MinuteDice: 50Damage: BludgeoningSave: DEX

Power Text

Choose a point on the ground within range. Tremors rip through a 100-ft. radius. The area is difficult terrain. When you use this power and at the end of each of your turns, creatures on the ground in the area must make a DEX save or fall prone and lose concentration. Structures in contact with the ground take 50 bludgeoning damage each round.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.