Index entryPlaytest
Elemental Recovery
When you take acid, cold, fire, lightning, or thunder damage, reduce the damage by 4d8 + your INT modifier. If this reduces the damage to 0, gain temporary hit points equal to the amount reduced.
When you take acid, cold, fire, lightning, or thunder damage, reduce the damage by 4d8 + your INT modifier. If this reduces the damage to 0, gain temporary hit points equal to the amount reduced.