Elemental Transmutation Power

Effulgent Spheres

Six elemental spheres orbit you. As a reaction when you take acid, cold, fire, lightning, or thunder damage, expend one sphere to gain resistance to that damage until the start of your next turn. As a bonus action, expend one sphere to make a ranged power attack against a target within 120 ft.; on a hit, it takes 10 (3d6) acid, cold, fire, lightning, or thunder damage.

Tier 6ActionAt-WillVariable / ResistanceVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Power doors

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The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: SelfDuration: 1 HourDice: 3d6 / 6 spheresDamage: Variable / ResistanceAttack: Attack

Power Text

Six elemental spheres orbit you. As a reaction when you take acid, cold, fire, lightning, or thunder damage, expend one sphere to gain resistance to that damage until the start of your next turn. As a bonus action, expend one sphere to make a ranged power attack against a target within 120 ft.; on a hit, it takes 10 (3d6) acid, cold, fire, lightning, or thunder damage.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.