Elemental Transmutation Power

Absorb Elements

When you take acid, cold, fire, lightning, or thunder damage, gain resistance to the triggering damage type until the start of your next turn. The next melee attack you hit with before then deals an extra 1d6 damage of the triggering type.

Tier 1ReactionAt-WillVariableVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Power doors

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The readable rule text and summary are available.

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Sheet

This can appear on a character sheet.

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VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ReactionFrequency: At-WillRange: SelfDuration: 1 RoundDice: 1d6Damage: VariableAttack: Attack

Power Text

When you take acid, cold, fire, lightning, or thunder damage, gain resistance to the triggering damage type until the start of your next turn. The next melee attack you hit with before then deals an extra 1d6 damage of the triggering type.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.