Discipline Power
Ascendant Discipline
For the duration, you gain +2 AC, have advantage on ability checks and saving throws, and once on each of your turns you may take one additional action that can be used only to Dash, Disengage, Dodge, Help, make one weapon attack, make one unarmed strike, or use a Tier 0–5 Discipline power.
Tier 10Bonus ActionAt-Will
Power Text
For the duration, you gain +2 AC, have advantage on ability checks and saving throws, and once on each of your turns you may take one additional action that can be used only to Dash, Disengage, Dodge, Help, make one weapon attack, make one unarmed strike, or use a Tier 0–5 Discipline power.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.